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	<title>Comments for Game Curmudgeons</title>
	<link>http://www.gamecurmudgeons.com</link>
	<description>I don't remember it, but I don't like it!</description>
	<pubDate>Wed, 20 Aug 2008 13:06:14 +0000</pubDate>
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		<title>Comment on Top 10 most intense games EVER, damn it. by Monster</title>
		<link>http://www.gamecurmudgeons.com/2008/07/22/top-10-most-intense-games-ever-damn-it/#comment-626</link>
		<dc:creator>Monster</dc:creator>
		<pubDate>Tue, 22 Jul 2008 22:57:18 +0000</pubDate>
		<guid>http://www.gamecurmudgeons.com/2008/07/22/top-10-most-intense-games-ever-damn-it/#comment-626</guid>
		<description>But UT2003..

I recall a LAN game with my brother on the figure-8 map. Instagib, 1st to 100 kills..

Damn..</description>
		<content:encoded><![CDATA[<p>But UT2003..</p>
<p>I recall a LAN game with my brother on the figure-8 map. Instagib, 1st to 100 kills..</p>
<p>Damn..</p>
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		<title>Comment on Yep, we&#8217;re still playing. by Monster</title>
		<link>http://www.gamecurmudgeons.com/2008/05/08/yep-were-still-playing/#comment-489</link>
		<dc:creator>Monster</dc:creator>
		<pubDate>Mon, 12 May 2008 12:06:29 +0000</pubDate>
		<guid>http://www.gamecurmudgeons.com/2008/05/08/yep-were-still-playing/#comment-489</guid>
		<description>&#62;Retailers are telling us that the game is attaching strongly to new console sales, with roughly 40% of new consoles selling with a copy of Grand Theft Auto IV

Guilty :-)</description>
		<content:encoded><![CDATA[<p>&gt;Retailers are telling us that the game is attaching strongly to new console sales, with roughly 40% of new consoles selling with a copy of Grand Theft Auto IV</p>
<p>Guilty <img src='http://www.gamecurmudgeons.com/articles/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /></p>
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		<title>Comment on Sonic the Hedgehog-Where did it go wrong? by Monster</title>
		<link>http://www.gamecurmudgeons.com/2008/01/25/sonic-the-hedgehog-where-did-it-go-wrong/#comment-238</link>
		<dc:creator>Monster</dc:creator>
		<pubDate>Mon, 18 Feb 2008 16:46:16 +0000</pubDate>
		<guid>http://www.gamecurmudgeons.com/2008/01/25/sonic-the-hedgehog-where-did-it-go-wrong/#comment-238</guid>
		<description>Don't diss the Robotnik scorpion thing.
I want the be one when I grow up.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t diss the Robotnik scorpion thing.<br />
I want the be one when I grow up.</p>
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		<title>Comment on Sonic the Hedgehog-Where did it go wrong? by ZekeDMS</title>
		<link>http://www.gamecurmudgeons.com/2008/01/25/sonic-the-hedgehog-where-did-it-go-wrong/#comment-216</link>
		<dc:creator>ZekeDMS</dc:creator>
		<pubDate>Thu, 14 Feb 2008 23:07:20 +0000</pubDate>
		<guid>http://www.gamecurmudgeons.com/2008/01/25/sonic-the-hedgehog-where-did-it-go-wrong/#comment-216</guid>
		<description>I love spinball, don't get me wrong, it's just over there to the left of the series, like Sonic Drift and Fighters. There wasn't much Sonic to it beyond the style and being a blue ball of pain wrecking the shit of some robotnik scorpion thing. :)</description>
		<content:encoded><![CDATA[<p>I love spinball, don&#8217;t get me wrong, it&#8217;s just over there to the left of the series, like Sonic Drift and Fighters. There wasn&#8217;t much Sonic to it beyond the style and being a blue ball of pain wrecking the shit of some robotnik scorpion thing. <img src='http://www.gamecurmudgeons.com/articles/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>Comment on Sonic the Hedgehog-Where did it go wrong? by Monster</title>
		<link>http://www.gamecurmudgeons.com/2008/01/25/sonic-the-hedgehog-where-did-it-go-wrong/#comment-214</link>
		<dc:creator>Monster</dc:creator>
		<pubDate>Thu, 14 Feb 2008 17:31:23 +0000</pubDate>
		<guid>http://www.gamecurmudgeons.com/2008/01/25/sonic-the-hedgehog-where-did-it-go-wrong/#comment-214</guid>
		<description>You missed out one of my favourites.. Sonic Pinball!

Though there is little of the classic Sonic-esque "Run like buggery!" standard, and only four actual levels/tables, I still invested hours on this on the MegaDrive.</description>
		<content:encoded><![CDATA[<p>You missed out one of my favourites.. Sonic Pinball!</p>
<p>Though there is little of the classic Sonic-esque &#8220;Run like buggery!&#8221; standard, and only four actual levels/tables, I still invested hours on this on the MegaDrive.</p>
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		<title>Comment on I&#8217;ll be in the vomitorium by Shacker</title>
		<link>http://www.gamecurmudgeons.com/2007/11/15/ill-be-in-the-vomitorium/#comment-28</link>
		<dc:creator>Shacker</dc:creator>
		<pubDate>Fri, 16 Nov 2007 12:04:53 +0000</pubDate>
		<guid>http://www.gamecurmudgeons.com/2007/11/15/ill-be-in-the-vomitorium/#comment-28</guid>
		<description>:( zeke

much sympathy, as always</description>
		<content:encoded><![CDATA[<p> <img src='http://www.gamecurmudgeons.com/articles/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> zeke</p>
<p>much sympathy, as always</p>
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		<title>Comment on 360 Dashboard Update by Shacker</title>
		<link>http://www.gamecurmudgeons.com/2007/11/13/360-dashboard-update/#comment-27</link>
		<dc:creator>Shacker</dc:creator>
		<pubDate>Tue, 13 Nov 2007 14:54:18 +0000</pubDate>
		<guid>http://www.gamecurmudgeons.com/2007/11/13/360-dashboard-update/#comment-27</guid>
		<description>That's pretty nice, might give them some more incentive to work on backwards compatibility and such. My 360's 20 gig hard drive does feel more and more inadequate though.</description>
		<content:encoded><![CDATA[<p>That&#8217;s pretty nice, might give them some more incentive to work on backwards compatibility and such. My 360&#8217;s 20 gig hard drive does feel more and more inadequate though.</p>
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		<title>Comment on Mass Effect-Teaser and aliens by Shacker</title>
		<link>http://www.gamecurmudgeons.com/2007/11/04/mass-effect-teaser-and-aliens/#comment-24</link>
		<dc:creator>Shacker</dc:creator>
		<pubDate>Thu, 08 Nov 2007 12:54:07 +0000</pubDate>
		<guid>http://www.gamecurmudgeons.com/2007/11/04/mass-effect-teaser-and-aliens/#comment-24</guid>
		<description>I'm pretty sure Mass Effect is going to eat me for at least a week when I get it.</description>
		<content:encoded><![CDATA[<p>I&#8217;m pretty sure Mass Effect is going to eat me for at least a week when I get it.</p>
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		<title>Comment on Team Fortess 2: The only multi-player game that matters. by wzrd</title>
		<link>http://www.gamecurmudgeons.com/2007/10/16/team-fortess-2-the-only-multi-player-game-that-matters/#comment-18</link>
		<dc:creator>wzrd</dc:creator>
		<pubDate>Wed, 17 Oct 2007 01:13:05 +0000</pubDate>
		<guid>http://www.gamecurmudgeons.com/2007/10/16/team-fortess-2-the-only-multi-player-game-that-matters/#comment-18</guid>
		<description>That I'll definitely give you. If anyone can pull of a casual team based game that has legs, it's Valve.</description>
		<content:encoded><![CDATA[<p>That I&#8217;ll definitely give you. If anyone can pull of a casual team based game that has legs, it&#8217;s Valve.</p>
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		<title>Comment on Team Fortess 2: The only multi-player game that matters. by ZekeDMS</title>
		<link>http://www.gamecurmudgeons.com/2007/10/16/team-fortess-2-the-only-multi-player-game-that-matters/#comment-17</link>
		<dc:creator>ZekeDMS</dc:creator>
		<pubDate>Tue, 16 Oct 2007 21:34:17 +0000</pubDate>
		<guid>http://www.gamecurmudgeons.com/2007/10/16/team-fortess-2-the-only-multi-player-game-that-matters/#comment-17</guid>
		<description>I would dare say it's the best option for casual gamers. Battlefield and such are super hardcore. Halo does a nice job of appealing to casual and hardcore, but it still takes that competitive mindset and you have to be twitchy.

TF2 has something for everyone. Hell, RTS players can find fun in it as engineers.

The hardcore players still are in CS and still played TFC years later with those super few maps that are really played. "Oh good, another CS_Office round." And the vast majority of BF2 servers seem to focus on that map with the giant construction crane.

If there's one thing I think Valve knows, it's player psychology. Every time I listen to their dev commentary, things are stunningly obvious the way they put them.</description>
		<content:encoded><![CDATA[<p>I would dare say it&#8217;s the best option for casual gamers. Battlefield and such are super hardcore. Halo does a nice job of appealing to casual and hardcore, but it still takes that competitive mindset and you have to be twitchy.</p>
<p>TF2 has something for everyone. Hell, RTS players can find fun in it as engineers.</p>
<p>The hardcore players still are in CS and still played TFC years later with those super few maps that are really played. &#8220;Oh good, another CS_Office round.&#8221; And the vast majority of BF2 servers seem to focus on that map with the giant construction crane.</p>
<p>If there&#8217;s one thing I think Valve knows, it&#8217;s player psychology. Every time I listen to their dev commentary, things are stunningly obvious the way they put them.</p>
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