DRIIIIIIFTIIIIIIIIIIIIING
Okay, that’s out of the way. Jesus H. Christ, I can’t stop drifting in this game. I’m not that far in, and I’ve hit a level where I get to drive a 1950s race car, and it’s a level in the snow which would take most cars 4 mintues to run. But because those things are notorious for sliding, AND it’s in the snow, I get 10:30. It’s still not enough, because the second I get to a decent speed, I start sliding to one side or the other, and then, the drifting returns rather involuntarily.
Everything in this game drifts. Motorcycles do it the least, and high end sports cars the most. The game is one big constant drift. And I have to admit, it’s fun.
PGR4 is managing to walk the fine line between arcade and simulation racer still. You can’t just go balls-out full speed into every turn, or you’ll smack into walls and lose your bonus points which are used to buy new and better cars or even places to race.
It keeps a good speed though, and a fair amount of tension, at least in street races. Events tend to be much easier.
Only, at this point, two real complaints. 1-Editing my paintjob is limited to picking a pattern and picking the colors, and rotating/scaling the pattern. Forza 2, as boring as the game is to me, really raised the bar for designing a paint job. I’ve seen cars with Harley Quinn perfectly recreated, and I expect that level now in my racers that go online.
Beyond that, motorcylces don’t have seperate front and rear brakes. Yes, I know, being bothered by this makes me one of the three people who bought Tourist Trophy, and one of two who cranks the Moto GP simulation setting all the way up. It’s not the end of the world, but as a result, motorcycles feel like they’ve lost a lot of their ability. No crazy slides and turns from manipulating the brakes individually. It’s stupidly hard to drift with a bike, in fact, the opposite of the rest of the game. Really ends up being a disadvantage in races that are scored by getting lots of points instead of speed.
Oh, I’m not fond of the music. It’s rare licensed tracks work for me, though the PGR tracks aren’t nearly as bad as, say, anything from EA Trax(excepting for Skate, which managed to avoid the usual emo and indie pitfalls for the most part). Lots of bad techno, bad rock, bad, well, everything. PGR4 is the poster child for custom soundtracks, but even if the one included wasn’t so bad, I’d be playing Dethklok over it. And really, I think we’ve all come to accept that My Chemical Romance does not belong in the Alternative Rock category. Microsoft, Bizarre Creations, please take note. My Chemical Romance does not belong in the same category as Pearl Jam and the Foo Fighters.
More thoughts and a real review to come, after some time with the online functions and trip through career mode.
Update!: Apparently I just drifted so hard my TV couldn’t handle anything that fucking extreme. This morning it’s turning on, attempting to warm up, and shutting back down. I suspect I drifted the fan into oblivion, it makes a rather horrid noise then silences. Which is too bad, I was really looking forward to more career time. I guess that’s a good sign for the game’s eventual score.